Hi, my name is David Zulic and I am the founder of BatzStudio. I'm freelancing 3D artist and game developer located in Vienna, Austria and also I am a student at TU Wien (Computer Engineering). I have roughly 10 years of experience working as 3D modeler, animator and texture/material/rendering artist, and in the last few years I started making games for myself but also as a service. If you like my portfolio and believe that my skills can be useful for your project, or you just want to get in touch, please feel free to contact me.
Currently I have specialized in making game-ready characters, buildings and props, ranging from ultra low poly models optimized for mobile games to PC/Console quality ones. Besides that I have multiple years of experience working on architectural and mechanical visualizations, both through still renders and animations. Although I have some basic knowledge of most mainstream 3D software, I am specialized in use of Maxon Cinema4D and Pixologic Zbrush. Also I am an independent game developer, specialized in use of Unity3D as a main engine/development environment, working both for myself and freelancing for third-party clients. If you have an awesome game idea and you need someone to realize it, or just need help with some parts of your project feel free to drop me a message. To see my latest works please visit my portfolio.
Top quality high and low poly, organic or hard surface modeling.
Realistic or stylized texturing of your characters or objects.
Quick and professional rendering/visualization of your projects.
If you have a great idea for a game and need someone to realize it.
Concepts for your characters, vehicles or environments.
Advising related to wide range of 3D or game development topics.